Ember
Mesh Gradient preset. Molten orange and amber pooling in dark oxblood
Installation
$ pnpm dlx shadcn@latest add @remocn/shader-mesh-gradient-emberInstalls Mesh Gradient as a dependency. This file only fixes its look: the preset object at the top holds every value, so edit it in place to make the preset your own.
Usage
// src/Root.tsx
import { Composition } from "remotion";
import { ShaderMeshGradientEmber } from "@/components/remocn/shader-mesh-gradient-ember";
export const RemotionRoot = () => (
<Composition
id="ShaderMeshGradientEmber"
component={ShaderMeshGradientEmber}
durationInFrames={150}
fps={30}
width={1280}
height={720}
/>
);ShaderMeshGradientEmber takes the same props as ShaderMeshGradient. Props you pass override the preset, except speed, which scales the preset's own pace: speed={2} is twice as fast as the preset, whatever its base speed.
Credits
Shader by paper-design/shaders.