Kill Feed

A kill-feed of eliminations builds to a big gradient 'PENTA SHIP' banner

Installation
$ pnpm dlx shadcn@latest add @remocn/kill-feed

Usage

tsx
// src/Root.tsx
import { Composition } from "remotion";
import { KillFeed } from "@/components/remocn/kill-feed";
 
const KillFeedScene = () => (
  <KillFeed kills={["Manual keyframes", "Render queue", "Stock templates"]} banner="Triple ship" />
);
 
export const RemotionRoot = () => (
  <Composition
    id="KillFeed"
    component={KillFeedScene}
    durationInFrames={105}
    fps={30}
    width={1280}
    height={720}
  />
);

Elimination lines drop into a game-style feed one by one with streak callouts, and the last kill fires a gradient banner with a caption. Pass kills, callouts, banner and caption; it ships light and dark.

Props7

PropTypeDefault
kills
string[]—

One feed line per elimination, in order. Remocn is always the one getting the kill.

callouts
string[]—

The streak callout after each kill, bottom left. The last kill fires the banner instead.

banner
string"Penta ship"

The multi-kill banner that slams across the middle after the last kill.

caption
string"5 / 5 eliminated"

Small line under the banner, next to the logo.

accent
string"#3B5BFD"

Small markers: the streak tick and the caption rule.

theme
"dark" | "light""dark"

Colour scheme; ships light and dark.

speed
number1

Playback multiplier; above 1 plays faster.

  • killsstring[]

    One feed line per elimination, in order. Remocn is always the one getting the kill.

  • calloutsstring[]

    The streak callout after each kill, bottom left. The last kill fires the banner instead.

  • bannerstring

    The multi-kill banner that slams across the middle after the last kill.

    Default"Penta ship"

  • captionstring

    Small line under the banner, next to the logo.

    Default"5 / 5 eliminated"

  • accentstring

    Small markers: the streak tick and the caption rule.

    Default"#3B5BFD"

  • theme"dark" | "light"

    Colour scheme; ships light and dark.

    Default"dark"

  • speednumber

    Playback multiplier; above 1 plays faster.

    Default1