Treemap Split
A treemap splits into category tiles, the biggest tile in gradient with a 38% label
$ pnpm dlx shadcn@latest add @remocn/treemap-splitUsage
// src/Root.tsx
import { Composition } from "remotion";
import { TreemapSplit } from "@/components/remocn/treemap-split";
const TreemapSplitScene = () => (
<TreemapSplit
items={[
{ label: "Captions", value: 38 },
{ label: "Transitions", value: 16 },
{ label: "Text", value: 12 },
{ label: "Shaders", value: 8 },
{ label: "Icons", value: 6 },
]}
/>
);
export const RemotionRoot = () => (
<Composition
id="TreemapSplit"
component={TreemapSplitScene}
durationInFrames={175}
fps={30}
width={1280}
height={720}
/>
);A rectangle splits recursively with drawn lines into category tiles, then the highlighted tile fills with gradient, the rest dim, and its share counts up with its label. Pass items (label and value, up to ten) and optionally highlight, the index of the hero item; it defaults to the largest. Ships dark and light via theme.
Props5
| Prop | Type | Default |
|---|---|---|
| items | TreemapItem[]DEFAULT_ITEMS Up to ten categories; tile area follows value. | |
| highlight | number— Index in items of the hero tile; defaults to the largest. | |
| accent | string"#3B5BFD" Accent color for the hero element. | |
| theme | "dark" | "light""dark" Dark or light palette. | |
| speed | number1 Playback multiplier. | |
- itemsTreemapItem[]
Up to ten categories; tile area follows value.
Default
DEFAULT_ITEMS - highlightnumber
Index in items of the hero tile; defaults to the largest.
- accentstring
Accent color for the hero element.
Default
"#3B5BFD" - theme"dark" | "light"
Dark or light palette.
Default
"dark" - speednumber
Playback multiplier.
Default
1