Path Search
A pathfinding search floods a grid around walls, then traces the shortest route from start to goal
$ pnpm dlx shadcn@latest add @remocn/path-searchUsage
// src/Root.tsx
import { Composition } from "remotion";
import { PathSearch } from "@/components/remocn/path-search";
const PathSearchScene = () => (
<PathSearch
cols={17}
rows={9}
start={[1, 4]}
goal={[15, 4]}
startLabel="Start"
goalLabel="Goal"
/>
);
export const RemotionRoot = () => (
<Composition
id="PathSearch"
component={PathSearchScene}
durationInFrames={150}
fps={30}
width={1280}
height={720}
/>
);A grid fades in with walls and labelled start and goal cells. A flood front spreads from the start one step at a time, tinting cells, until it reaches the goal; the shortest route is then traced as a glowing line back to the start. Pass cols, rows, start, goal and walls to change the maze. The timing scales with route length. Ships dark and light via theme.
Props10
| Prop | Type | Default |
|---|---|---|
| cols | number17 Number of grid columns. | |
| rows | number9 Number of grid rows. | |
| start | [number, number][1, 4] Start cell as [column, row]. | |
| goal | [number, number][15, 4] Goal cell as [column, row]. | |
| walls | PathSearchWall[]DEFAULT_WALLS Wall rectangles in grid units: col, row, w, h. | |
| startLabel | string"Start" Label on the start cell. | |
| goalLabel | string"Goal" Label on the goal cell. | |
| accent | string"#3B5BFD" Color of the route start and highlights. | |
| theme | "dark" | "light""dark" Color scheme. Ships dark and light. | |
| speed | number1 Playback speed multiplier for the whole timeline. | |
- colsnumber
Number of grid columns.
Default
17 - rowsnumber
Number of grid rows.
Default
9 - start[number, number]
Start cell as [column, row].
Default
[1, 4] - goal[number, number]
Goal cell as [column, row].
Default
[15, 4] - wallsPathSearchWall[]
Wall rectangles in grid units: col, row, w, h.
Default
DEFAULT_WALLS - startLabelstring
Label on the start cell.
Default
"Start" - goalLabelstring
Label on the goal cell.
Default
"Goal" - accentstring
Color of the route start and highlights.
Default
"#3B5BFD" - theme"dark" | "light"
Color scheme. Ships dark and light.
Default
"dark" - speednumber
Playback speed multiplier for the whole timeline.
Default
1