Giant Mark Backdrop
A small wordmark balloons into a giant backdrop while a prompt card pops in and types.
$ pnpm dlx shadcn@latest add @remocn/giant-mark-backdropUsage
// src/Root.tsx
import { Composition } from "remotion";
import { GiantMarkBackdrop } from "@/components/remocn/giant-mark-backdrop";
const GiantMarkBackdropScene = () => (
<GiantMarkBackdrop
prompt="Make a launch film for our v2 release"
placeholder="Describe your launch film"
theme="dark"
/>
);
export const RemotionRoot = () => (
<Composition
id="GiantMarkBackdrop"
component={GiantMarkBackdropScene}
durationInFrames={126}
fps={30}
width={1280}
height={720}
/>
);The wordmark appears small on a shader ground, then a flood of colour rises as the mark balloons into a giant backdrop. A prompt card pops in, types the prompt and lights its send button. Pass prompt and placeholder to match your product and accent for your colour; the wordmark is the baked-in Remocn logo. Ships light and dark.
The ground is a live gradients.sh shader (GshGround), installed with the component as @remocn/gsh. Pick another look with the ground preset prop.
Props6
| Prop | Type | Default |
|---|---|---|
| theme | "dark" | "light""dark" Dark or light palette and ground. | |
| accent | string— Colour of the wordmark, caret and send button. | |
| prompt | string"Make a launch film for our v2 release" Text typed into the card. | |
| placeholder | string"Describe your launch film" Greyed hint shown in the card before typing starts. | |
| ground | GshPresetId— Shader preset id for the gradients.sh background ground. | |
| groundParams | Partial<GradientParams>— Custom shader parameters for the ground, used instead of the theme default. | |
- theme"dark" | "light"
Dark or light palette and ground.
Default
"dark" - accentstring
Colour of the wordmark, caret and send button.
- promptstring
Text typed into the card.
Default
"Make a launch film for our v2 release" - placeholderstring
Greyed hint shown in the card before typing starts.
Default
"Describe your launch film" - groundGshPresetId
Shader preset id for the gradients.sh background ground.
- groundParamsPartial<GradientParams>
Custom shader parameters for the ground, used instead of the theme default.